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At the start of a level, you usually stop. A guard is already walking in the hallway. A camera is turning near the door. Nothing moves for a moment. You just watch. When the guard turns away, you move forward.
Guards move in loops. Left to right, back and forth, same path every time. You move when there is space. You stop when there is not. Sometimes you wait longer just to avoid getting seen. Cameras rotate slowly. You only pass when they are facing away.
Some items are in open rooms. Others sit behind guards or inside camera zones. Taking them means waiting for the right moment again. Many runs skip them and go straight to the exit. Doors and elevators appear in some levels and block progress until you reach the right point.
WASD / Arrow Keys — Move
Spacebar — Interact
Shift — Crouch
You either reach the exit or get caught in a hallway. Next level starts with a new layout and the same rules.